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#pragma once

#include <cstdint>
#include <functional>

struct Vector2Options
{
	int32_t x;
	int32_t y;
};

/**
 * A 2D Vector.
 */
class Vector2
{
public:
	using Value = int32_t;

	constexpr explicit Vector2(const Vector2Options &options) noexcept
		: _x(options.x), _y(options.y)
	{
	}

	[[nodiscard]] Value get_x() const noexcept;

	void set_x(Value x) noexcept;

	[[nodiscard]] Value get_y() const noexcept;

	void set_y(Value y) noexcept;

	[[nodiscard]] Vector2 to_direction(const Vector2 &direction,
									   Vector2::Value amount) const noexcept;

	const Vector2 &operator+=(const Vector2 &vector2) noexcept;
	const Vector2 &operator-=(const Vector2 &vector2) noexcept;

	Vector2 operator+(const Vector2 &vector2) const noexcept;
	Vector2 operator-(const Vector2 &vector2) const noexcept;
	Vector2 operator*(const Vector2 &vector2) const noexcept;

	bool operator==(const Vector2 &vector2) const noexcept;

	/**
	 *  Returns Vector2({.x = 0, .y = -1})
	 */
	static constexpr Vector2 up() noexcept
	{
		return Vector2({.x = 0, .y = -1});
	}

	/**
	 *  Returns Vector2({.x = 0, .y = 1})
	 */
	static constexpr Vector2 down() noexcept
	{
		return Vector2({.x = 0, .y = 1});
	}

	/**
	 *  Returns Vector2({.x = -1, .y = 0})
	 */
	static constexpr Vector2 left() noexcept
	{

		return Vector2({.x = -1, .y = 0});
	}

	/**
	 *  Returns Vector2({.x = 1, .y = 0})
	 */
	static constexpr Vector2 right() noexcept
	{
		return Vector2({.x = 1, .y = 0});
	}

private:
	Value _x;
	Value _y;
};

class Vector2Hasher
{
public:
	std::size_t operator()(const Vector2 &vector2) const noexcept;
};