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#pragma once

#include "engine/data/vector2.hpp"

#include <cstdint>

enum CoordsValidation
{
	VALID,
	X_HIGH,
	X_LOW,
	Y_HIGH,
	Y_LOW
};

struct BoundsOptions
{
	uint32_t width;
	uint32_t height;
};

class Bounds
{
public:
	using Value = uint32_t;

	explicit Bounds(const BoundsOptions &options) noexcept;

	[[nodiscard]] Value get_width() const noexcept;

	void set_width(Value width) noexcept;

	[[nodiscard]] Value get_height() const noexcept;

	void set_height(Value height) noexcept;

	[[nodiscard]] CoordsValidation validate_coords(const Vector2 &coords) const noexcept;

	const Bounds &operator*=(const Bounds &bounds) noexcept;
	const Bounds &operator+=(const Bounds &bounds) noexcept;
	const Bounds &operator-=(const Bounds &bounds) noexcept;

private:
	Value _width = 0U;
	Value _height = 0U;
};