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#pragma once
#include "engine/data/vector2.hpp"
#include <cstdint>
enum CoordsValidation
{
VALID,
X_HIGH,
X_LOW,
Y_HIGH,
Y_LOW
};
struct BoundsOptions
{
uint32_t width;
uint32_t height;
};
class Bounds
{
public:
using Value = uint32_t;
explicit Bounds(const BoundsOptions &options) noexcept;
[[nodiscard]] Value get_width() const noexcept;
void set_width(Value width) noexcept;
[[nodiscard]] Value get_height() const noexcept;
void set_height(Value height) noexcept;
[[nodiscard]] CoordsValidation validate_coords(const Vector2 &coords) const noexcept;
const Bounds &operator*=(const Bounds &rhs) noexcept;
const Bounds &operator+=(const Bounds &rhs) noexcept;
const Bounds &operator-=(const Bounds &rhs) noexcept;
Bounds operator-(const Bounds &rhs) const noexcept;
private:
Value _width = 0U;
Value _height = 0U;
};
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