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#include "bounds.hpp"
#include "engine/data/vector2.hpp"
Bounds::Bounds(const BoundsOptions &options) noexcept
: _width(options.width), _height(options.height)
{
}
auto Bounds::get_width() const noexcept -> Bounds::Value
{
return _width;
}
void Bounds::set_width(Bounds::Value width) noexcept
{
_width = width;
}
auto Bounds::get_height() const noexcept -> Bounds::Value
{
return _height;
}
void Bounds::set_height(Bounds::Value height) noexcept
{
_height = height;
}
auto Bounds::validate_coords(const Vector2 &coords) const noexcept -> CoordsValidation
{
if (static_cast<Bounds::Value>(coords.get_x()) >= _width)
{
return CoordsValidation::X_HIGH;
}
if (coords.get_x() < 0)
{
return CoordsValidation::X_LOW;
}
if (static_cast<Bounds::Value>(coords.get_y()) >= _height)
{
return CoordsValidation::Y_HIGH;
}
if (coords.get_y() < 0)
{
return CoordsValidation::Y_LOW;
}
return CoordsValidation::VALID;
}
auto Bounds::operator*=(const Bounds &rhs) noexcept -> const Bounds &
{
_width *= rhs._width;
_height *= rhs._height;
return *this;
}
auto Bounds::operator+=(const Bounds &rhs) noexcept -> const Bounds &
{
_width += rhs._width;
_height += rhs._height;
return *this;
}
auto Bounds::operator-=(const Bounds &rhs) noexcept -> const Bounds &
{
_width -= rhs._width;
_height -= rhs._height;
return *this;
}
auto Bounds::operator-(const Bounds &rhs) const noexcept -> Bounds
{
auto new_bounds = Bounds(*this);
new_bounds._width -= rhs._width;
new_bounds._height -= rhs._height;
return new_bounds;
}
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