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#pragma once
#include "interfaces/command.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/window.hpp"
#include "engine/data/vector2.hpp"
#include <memory>
class MoveCursorCommand : public ICommand
{
public:
MoveCursorCommand(
const Vector2 &direction,
const std::shared_ptr<ICursorController> &cursor_controller,
const std::shared_ptr<IWindow> &window) noexcept;
void execute() noexcept override;
private:
Vector2 _direction;
const std::shared_ptr<ICursorController> &_cursor_controller;
const std::shared_ptr<IWindow> &_window;
};
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