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#pragma once
#include "interfaces/command.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/scene.hpp"
#include <memory>
class InsertCellCommand : public ICommand
{
public:
InsertCellCommand(
const std::shared_ptr<ICursorController> &cursor_controller,
const std::shared_ptr<IScene> &scene) noexcept;
void execute() noexcept override;
private:
const std::shared_ptr<ICursorController> &_cursor_controller;
const std::shared_ptr<IScene> &_scene;
};
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