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#pragma once
#include <typeinfo>
/**
* A copyable function object.
*/
template <class Function>
class ICopyableFunctor;
template <class Return, class... Args>
class ICopyableFunctor<Return(Args...)>
{
public:
ICopyableFunctor() = default;
ICopyableFunctor(const ICopyableFunctor &) = delete;
ICopyableFunctor(ICopyableFunctor &&) = delete;
virtual ~ICopyableFunctor() = default;
[[nodiscard]] virtual auto clone() const -> ICopyableFunctor * = 0;
virtual void clone(ICopyableFunctor *) const = 0;
virtual void destroy() noexcept = 0;
virtual void destroy_deallocate() noexcept = 0;
virtual auto operator()(Args &&...) -> Return = 0;
auto operator=(const ICopyableFunctor &) = delete;
auto operator=(ICopyableFunctor &&) = delete;
[[nodiscard]] virtual auto target(const std::type_info &) const noexcept -> const
void * = 0;
[[nodiscard]] virtual auto target_type() const noexcept -> const std::type_info & = 0;
};
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