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#pragma once
#include "DI/interfaces/copyable_functor.hpp"
#include "DI/alloc_functor.hpp"
#include <typeinfo>
/**
* A copyable function object.
*/
template <class Function, class Allocator, class FunctionSignature>
class CopyableFunctor;
template <class Function, class Allocator, class Return, class... Args>
class CopyableFunctor<Function, Allocator, Return(Args...)>
: public ICopyableFunctor<Return(Args...)>
{
public:
explicit CopyableFunctor(Function &&function);
explicit CopyableFunctor(const Function &function, const Allocator &allocator);
explicit CopyableFunctor(const Function &function, Allocator &&allocator);
explicit CopyableFunctor(Function &&function, Allocator &&allocator);
auto operator()(Args &&...args) -> Return override;
auto clone() const -> ICopyableFunctor<Return(Args...)> * override;
void clone(ICopyableFunctor<Return(Args...)> *functor) const override;
void destroy() noexcept override;
void destroy_deallocate() noexcept override;
[[nodiscard]] auto target(const std::type_info &type_info) const noexcept -> const
void * override;
[[nodiscard]] auto target_type() const noexcept -> const std::type_info & override;
private:
AllocFunctor<Function, Allocator, Return(Args...)> _functor;
};
#include "copyable_functor.tpp"
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