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path: root/src/interfaces/scene.hpp
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2022-06-13refactor: decouple statusline from scene & cursor controllerHampusM
Might be slightly slower than previously though...
2022-06-13refactor: use char as matrix element in sceneHampusM
2022-06-13refactor: remove window classHampusM
2022-06-13style: change braced list & bracket styleHampusM
2022-06-13refactor: replace DI files with the yacppdic libraryHampusM
2022-06-13style: improve function and brace stylingHampusM
2022-06-13refactor: add factory class & make DI container return unique ptrsHampusM
2022-06-13refactor: use trailing return typesHampusM
2022-06-13chore: add nolint comments to interfacesHampusM
2022-06-13feat: implement generations & multithreadingHampusM
2022-06-13feat: add inserting cellsHampusM
2022-06-13feat: add status barHampusM
2022-06-13refactor: rename game initializer & move input configHampusM
2022-06-13refactor: add virtual destructors to interfacesHampusM
This is required by clang++ for some reason...
2022-06-13add basic engine graphicsHampusM