Age | Commit message (Expand) | Author |
---|---|---|
2022-06-27 | refactor: use int types from std namespace | HampusM |
2022-06-13 | refactor: move matrix iterator to engine graphics folder | HampusM |
2022-06-13 | refactor: decouple statusline from scene & cursor controller | HampusM |
2022-06-13 | feat: implement game of lifev0.1.0 | HampusM |
2022-06-13 | refactor: replace DI files with the yacppdic library | HampusM |
2022-06-13 | refactor: add factory class & make DI container return unique ptrs | HampusM |
2022-06-13 | refactor: use trailing return types | HampusM |
2022-06-13 | refactor: replace string matrix with template matrix | HampusM |
2022-06-13 | refactor: implement matrix iterator | HampusM |
2022-06-13 | perf: add noexcept almost everywhere | HampusM |
2022-06-13 | refactor: replace unsigned int with uint32_t | HampusM |
2022-06-13 | refactor: make vector2 & bounds data classes | HampusM |
2022-06-13 | refactor: improve factories | HampusM |
2022-06-13 | refactor: add virtual destructors to interfaces | HampusM |
2022-06-13 | add basic engine graphics | HampusM |