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-rw-r--r--src/engine/data/bounds.cpp28
-rw-r--r--src/engine/data/bounds.hpp8
-rw-r--r--src/engine/data/vector2.cpp10
-rw-r--r--src/engine/data/vector2.hpp1
-rw-r--r--src/engine/engine.cpp31
-rw-r--r--src/engine/graphics/scene.cpp8
-rw-r--r--src/engine/graphics/scene.hpp6
-rw-r--r--src/interfaces/scene.hpp3
8 files changed, 77 insertions, 18 deletions
diff --git a/src/engine/data/bounds.cpp b/src/engine/data/bounds.cpp
index fdf8c6b..1a8c4d0 100644
--- a/src/engine/data/bounds.cpp
+++ b/src/engine/data/bounds.cpp
@@ -50,26 +50,36 @@ CoordsValidation Bounds::validate_coords(const Vector2 &coords) const noexcept
return CoordsValidation::VALID;
}
-const Bounds &Bounds::operator*=(const Bounds &bounds) noexcept
+const Bounds &Bounds::operator*=(const Bounds &rhs) noexcept
{
- _width *= bounds._width;
- _height *= bounds._height;
+ _width *= rhs._width;
+ _height *= rhs._height;
return *this;
}
-const Bounds &Bounds::operator+=(const Bounds &bounds) noexcept
+const Bounds &Bounds::operator+=(const Bounds &rhs) noexcept
{
- _width += bounds._width;
- _height += bounds._height;
+ _width += rhs._width;
+ _height += rhs._height;
return *this;
}
-const Bounds &Bounds::operator-=(const Bounds &bounds) noexcept
+const Bounds &Bounds::operator-=(const Bounds &rhs) noexcept
{
- _width -= bounds._width;
- _height -= bounds._height;
+ _width -= rhs._width;
+ _height -= rhs._height;
return *this;
}
+
+Bounds Bounds::operator-(const Bounds &rhs) const noexcept
+{
+ auto new_bounds = Bounds(*this);
+
+ new_bounds._width -= rhs._width;
+ new_bounds._height -= rhs._height;
+
+ return new_bounds;
+}
diff --git a/src/engine/data/bounds.hpp b/src/engine/data/bounds.hpp
index 4a29158..ccea2c3 100644
--- a/src/engine/data/bounds.hpp
+++ b/src/engine/data/bounds.hpp
@@ -36,9 +36,11 @@ public:
[[nodiscard]] CoordsValidation validate_coords(const Vector2 &coords) const noexcept;
- const Bounds &operator*=(const Bounds &bounds) noexcept;
- const Bounds &operator+=(const Bounds &bounds) noexcept;
- const Bounds &operator-=(const Bounds &bounds) noexcept;
+ const Bounds &operator*=(const Bounds &rhs) noexcept;
+ const Bounds &operator+=(const Bounds &rhs) noexcept;
+ const Bounds &operator-=(const Bounds &rhs) noexcept;
+
+ Bounds operator-(const Bounds &rhs) const noexcept;
private:
Value _width = 0U;
diff --git a/src/engine/data/vector2.cpp b/src/engine/data/vector2.cpp
index dba745f..ba155b5 100644
--- a/src/engine/data/vector2.cpp
+++ b/src/engine/data/vector2.cpp
@@ -54,6 +54,16 @@ Vector2 Vector2::operator+(const Vector2 &vector2) const noexcept
return new_vector2;
}
+Vector2 Vector2::operator-(const Vector2 &vector2) const noexcept
+{
+ auto new_vector2 = Vector2(*this);
+
+ new_vector2._x -= vector2._x;
+ new_vector2._y -= vector2._y;
+
+ return new_vector2;
+}
+
Vector2 Vector2::operator*(const Vector2 &vector2) const noexcept
{
auto new_vector2 = Vector2(*this);
diff --git a/src/engine/data/vector2.hpp b/src/engine/data/vector2.hpp
index 868394a..60cecf3 100644
--- a/src/engine/data/vector2.hpp
+++ b/src/engine/data/vector2.hpp
@@ -37,6 +37,7 @@ public:
const Vector2 &operator-=(const Vector2 &vector2) noexcept;
Vector2 operator+(const Vector2 &vector2) const noexcept;
+ Vector2 operator-(const Vector2 &vector2) const noexcept;
Vector2 operator*(const Vector2 &vector2) const noexcept;
bool operator==(const Vector2 &vector2) const noexcept;
diff --git a/src/engine/engine.cpp b/src/engine/engine.cpp
index 2fc94fe..afa5924 100644
--- a/src/engine/engine.cpp
+++ b/src/engine/engine.cpp
@@ -2,11 +2,10 @@
#include "input_actions.hpp"
#include "strings.hpp"
-
#include "util/function.hpp"
-#include <cstdlib>
#include <fmt/core.h>
+#include <iostream>
#include <utility>
CLIGameEngine::CLIGameEngine(IGameFactory game_factory, ISceneFactory scene_factory,
@@ -41,14 +40,40 @@ void CLIGameEngine::start() noexcept
fmt::arg("y", center_position.get_y())));
std::atexit(normalize_lambda(
- [scene, this]()
+ [this, scene]()
{
scene->leave();
_input_handler->leave_raw_mode();
+
+ for (auto row : *scene->get_matrix())
+ {
+ for (auto &col : row)
+ {
+ fmt::print("{}", col);
+ }
+
+ fmt::print("\n");
+ }
+
+ std::cout.flush();
}));
const std::unordered_map<char, Callback> input_config = {
{'q', InputActions::exit_success},
+ {'i',
+ [this, scene]()
+ {
+ const auto position = _cursor_controller->where();
+
+ std::cout.put('x');
+ std::cout.flush();
+
+ _cursor_controller->move_to(position);
+
+ auto matrix = scene->get_matrix();
+
+ matrix->set(position - Vector2({.x = 0U, .y = 1U}), "#");
+ }},
{'k',
InputActions::move_cursor(Vector2::up(), _cursor_controller, scene, _window)},
{'j',
diff --git a/src/engine/graphics/scene.cpp b/src/engine/graphics/scene.cpp
index 660e3ca..476b966 100644
--- a/src/engine/graphics/scene.cpp
+++ b/src/engine/graphics/scene.cpp
@@ -12,10 +12,11 @@ Scene::Scene(IMatrixFactory<std::string_view> matrix_factory,
std::shared_ptr<ICursorController> cursor_controller,
std::shared_ptr<IWindow> window) noexcept
: _is_shown(false),
- _matrix_factory(matrix_factory),
+ _matrix(matrix_factory(window->size() - Bounds({.width = 0U, .height = 1U}))),
_cursor_controller(std::move(cursor_controller)),
_window(std::move(window))
{
+ _matrix->fill(" ");
}
void Scene::enter() noexcept
@@ -62,3 +63,8 @@ void Scene::write_status(const std::string_view &str) noexcept
_cursor_controller->move_to(previous_position);
}
+
+const std::shared_ptr<IMatrix<std::string_view>> &Scene::get_matrix() const noexcept
+{
+ return _matrix;
+}
diff --git a/src/engine/graphics/scene.hpp b/src/engine/graphics/scene.hpp
index 22a96a4..1f1c51c 100644
--- a/src/engine/graphics/scene.hpp
+++ b/src/engine/graphics/scene.hpp
@@ -29,11 +29,13 @@ public:
void write_status(const std::string_view &str) noexcept override;
+ [[nodiscard]] const std::shared_ptr<IMatrix<std::string_view>> &
+ get_matrix() const noexcept override;
+
private:
bool _is_shown;
- IMatrixFactory<std::string_view> _matrix_factory;
-
+ std::shared_ptr<IMatrix<std::string_view>> _matrix;
std::shared_ptr<ICursorController> _cursor_controller;
std::shared_ptr<IWindow> _window;
};
diff --git a/src/interfaces/scene.hpp b/src/interfaces/scene.hpp
index 47df5fa..0443d41 100644
--- a/src/interfaces/scene.hpp
+++ b/src/interfaces/scene.hpp
@@ -16,6 +16,9 @@ public:
virtual void leave() noexcept = 0;
virtual void write_status(const std::string_view &str) noexcept = 0;
+
+ [[nodiscard]] virtual const std::shared_ptr<IMatrix<std::string_view>> &
+ get_matrix() const noexcept = 0;
};
using ISceneFactory = std::shared_ptr<IScene> (*)(