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-rw-r--r--src/interfaces/bounds.hpp41
-rw-r--r--src/interfaces/matrix.hpp48
-rw-r--r--src/interfaces/scene.hpp15
3 files changed, 104 insertions, 0 deletions
diff --git a/src/interfaces/bounds.hpp b/src/interfaces/bounds.hpp
new file mode 100644
index 0000000..9cec97e
--- /dev/null
+++ b/src/interfaces/bounds.hpp
@@ -0,0 +1,41 @@
+#pragma once
+
+#include "interfaces/vector2.hpp"
+
+#include <functional>
+#include <memory>
+
+enum CoordsValidation
+{
+ VALID,
+ X_HIGH,
+ Y_HIGH
+};
+
+class IBounds
+{
+public:
+ [[nodiscard]] virtual unsigned int width() const = 0;
+
+ virtual void width(unsigned int width) = 0;
+
+ [[nodiscard]] virtual unsigned int height() const = 0;
+
+ virtual void height(unsigned int height) = 0;
+
+ [[nodiscard]] virtual CoordsValidation
+ validate_coords(const IVector2 &coords) const = 0;
+
+ virtual const IBounds &operator*=(const IBounds &bounds) = 0;
+ virtual const IBounds &operator+=(const IBounds &bounds) = 0;
+ virtual const IBounds &operator-=(const IBounds &bounds) = 0;
+};
+
+struct IBoundsOptions
+{
+ unsigned int width;
+ unsigned int height;
+};
+
+using IBoundsFactory =
+ std::function<std::shared_ptr<IBounds>(const IBoundsOptions &options)>;
diff --git a/src/interfaces/matrix.hpp b/src/interfaces/matrix.hpp
new file mode 100644
index 0000000..5dc5f2e
--- /dev/null
+++ b/src/interfaces/matrix.hpp
@@ -0,0 +1,48 @@
+#pragma once
+
+#include "interfaces/bounds.hpp"
+#include "interfaces/vector2.hpp"
+
+#include <functional>
+#include <memory>
+
+template <typename Element>
+class IMatrix
+{
+public:
+ /**
+ * Fills the matrix with a element.
+ *
+ * @param element A element
+ */
+ virtual void fill(Element element) = 0;
+
+ /**
+ * Returns a element of the matrix.
+ *
+ * @param pos The position of a element
+ */
+ [[nodiscard]] virtual Element get(const IVector2 &pos) const = 0;
+
+ /**
+ * Sets a element of the matrix.
+ *
+ * @param pos The position of a element
+ * @param element A new element
+ */
+ virtual void set(const IVector2 &pos, Element element) = 0;
+
+ /**
+ * Returns the number of rows the matrix has.
+ */
+ [[nodiscard]] virtual unsigned int rows() const = 0;
+
+ /**
+ * Returns the number of columns the matrix has.
+ */
+ [[nodiscard]] virtual unsigned int columns() const = 0;
+};
+
+template <typename Element>
+using IMatrixFactory =
+ std::function<std::shared_ptr<IMatrix<Element>>(const IBounds &bounds)>;
diff --git a/src/interfaces/scene.hpp b/src/interfaces/scene.hpp
new file mode 100644
index 0000000..8b34dae
--- /dev/null
+++ b/src/interfaces/scene.hpp
@@ -0,0 +1,15 @@
+#pragma once
+
+#include "interfaces/matrix.hpp"
+
+#include <functional>
+#include <memory>
+#include <string_view>
+
+class IScene
+{
+public:
+ virtual void enter() = 0;
+
+ virtual void leave() = 0;
+};