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-rw-r--r--src/game/game.cpp9
-rw-r--r--src/game/game.hpp16
2 files changed, 25 insertions, 0 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
new file mode 100644
index 0000000..e785e18
--- /dev/null
+++ b/src/game/game.cpp
@@ -0,0 +1,9 @@
+#include "game.hpp"
+
+#include <iostream>
+
+Game::Game(IVector2Factory vector2_factory) : _vector2_factory(std::move(vector2_factory))
+{
+}
+
+void Game::run() {}
diff --git a/src/game/game.hpp b/src/game/game.hpp
new file mode 100644
index 0000000..4c7e5e1
--- /dev/null
+++ b/src/game/game.hpp
@@ -0,0 +1,16 @@
+#pragma once
+
+#include "DI/auto_wirable.hpp"
+#include "interfaces/game.hpp"
+#include "interfaces/vector2.hpp"
+
+class Game : public IGame, public AutoWirable<IGame, Game, IVector2Factory>
+{
+public:
+ explicit Game(IVector2Factory vector2_factory);
+
+ void run() override;
+
+private:
+ IVector2Factory _vector2_factory;
+};