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-rw-r--r--src/game/game.cpp31
1 files changed, 20 insertions, 11 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 921f21d..a121089 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -1,24 +1,33 @@
#include "game.hpp"
-#include "engine/data/bounds.hpp"
-#include "engine/escape.hpp"
-#include "engine/keycodes.hpp"
-#include "errors/RLE_reader.hpp"
-#include "errors/io.hpp"
-#include "util/algorithm.hpp"
-#include "util/fs.hpp"
-#include "util/string.hpp"
-
#include <fmt/color.h>
#include <fmt/core.h>
-
-#include <algorithm>
+#include <fmt/format.h>
+#include <yacppdic/factory.hpp>
#include <cstdlib>
#include <filesystem>
#include <iostream>
+#include <iterator>
#include <stdexcept>
#include <utility>
+#include "engine/data/bounds.hpp"
+#include "engine/escape.hpp"
+#include "engine/graphics/matrix_iterator.hpp"
+#include "engine/graphics/matrix_iterator_impl.hpp"
+#include "engine/keycodes.hpp"
+#include "errors/RLE_reader.hpp"
+#include "errors/io.hpp"
+#include "interfaces/RLE_reader.hpp"
+#include "interfaces/cell_helper.hpp"
+#include "interfaces/generation_tracker.hpp"
+#include "interfaces/input.hpp"
+#include "interfaces/matrix.hpp"
+#include "interfaces/status_manager.hpp"
+#include "util/algorithm_impl.hpp"
+#include "util/fs.hpp"
+#include "util/string_impl.hpp"
+
Game::Game(
IStatusLineFactory statusline_factory,
std::shared_ptr<IScene> scene,