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-rw-r--r--src/game/RLE_reader.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/game/RLE_reader.cpp b/src/game/RLE_reader.cpp
index f971966..df2823c 100644
--- a/src/game/RLE_reader.cpp
+++ b/src/game/RLE_reader.cpp
@@ -1,20 +1,16 @@
#include "RLE_reader.hpp"
-#include "engine/data/bounds.hpp"
-#include "engine/data/vector2.hpp"
-#include "errors/RLE_reader.hpp"
-#include "util/algorithm.hpp"
-#include "util/io.hpp"
-#include "util/string.hpp"
-
#include <ctre.hpp>
-
#include <cctype>
-#include <fstream>
#include <string>
#include <vector>
-#include <iostream>
+#include "engine/data/bounds.hpp"
+#include "engine/data/vector2.hpp"
+#include "errors/RLE_reader.hpp"
+#include "util/algorithm_impl.hpp"
+#include "util/io_impl.hpp"
+#include "util/string_impl.hpp"
RLEReader::RLEReader(const IMatrixFactory<MatrixElement> &matrix_factory) noexcept
: _matrix_factory(matrix_factory)