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-rw-r--r--src/engine/engine.hpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/engine/engine.hpp b/src/engine/engine.hpp
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+++ b/src/engine/engine.hpp
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+#pragma once
+
+#include "DI/auto_wirable.hpp"
+#include "interfaces/cursor.hpp"
+#include "interfaces/engine.hpp"
+#include "interfaces/game.hpp"
+#include "interfaces/input.hpp"
+#include "interfaces/observable.hpp"
+#include "interfaces/scene.hpp"
+#include "interfaces/window.hpp"
+
+#include <memory>
+#include <unordered_map>
+
+class CLIGameEngine
+ : public ICLIGameEngine,
+ public AutoWirable<ICLIGameEngine, CLIGameEngine, IGameFactory, ISceneFactory,
+ IInputHandler, ICursorController, IWindow>
+{
+public:
+ CLIGameEngine(IGameFactory game_factory, ISceneFactory scene_factory,
+ std::shared_ptr<IInputHandler> input_handler,
+ std::shared_ptr<ICursorController> cursor_controller,
+ std::shared_ptr<IWindow> window) noexcept;
+
+ void start() noexcept override;
+
+private:
+ IGameFactory _game_factory;
+ ISceneFactory _scene_factory;
+
+ std::shared_ptr<IInputHandler> _input_handler;
+ std::shared_ptr<ICursorController> _cursor_controller;
+ std::shared_ptr<IWindow> _window;
+
+ void _configure_input(const std::unordered_map<char, Callback> &input_config);
+};