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-rw-r--r--src/game/statusline.cpp11
-rw-r--r--src/game/statusline.hpp2
2 files changed, 1 insertions, 12 deletions
diff --git a/src/game/statusline.cpp b/src/game/statusline.cpp
index 58a317b..1abb87b 100644
--- a/src/game/statusline.cpp
+++ b/src/game/statusline.cpp
@@ -3,13 +3,8 @@
#include "engine/escape.hpp"
#include "util/color.hpp"
-#include <algorithm>
-#include <iostream>
-#include <numeric>
-#include <ranges>
#include <string>
#include <utility>
-#include <vector>
StatusLine::StatusLine(
std::shared_ptr<ICursorController> cursor_controller,
@@ -48,12 +43,6 @@ void StatusLine::set_status(
auto section_length = _sections_lengths[section];
- /*
- auto status = status.length() > section_length
- ? status_str.substr(0, section_length)
- : status_str;
- */
-
fmt::print("{}{}", background_color, status);
fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
diff --git a/src/game/statusline.hpp b/src/game/statusline.hpp
index 7883051..181090d 100644
--- a/src/game/statusline.hpp
+++ b/src/game/statusline.hpp
@@ -6,8 +6,8 @@
#include "engine/data/vector2.hpp"
-#include <cstdint>
#include <fmt/core.h>
+
#include <memory>
#include <string_view>
#include <unordered_map>