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authorHampusM <hampus@hampusmat.com>2022-05-22 17:05:00 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:59 +0200
commit7de921836587cdc359c2c4b84ed6446ada16c008 (patch)
treec4ec20b4769817c41ce7d939956da297bf787597 /src/interfaces/game.hpp
parent723ea6535b4c4e5605e5592137a898d6ffa458c1 (diff)
refactor: remove window class
Diffstat (limited to 'src/interfaces/game.hpp')
-rw-r--r--src/interfaces/game.hpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/interfaces/game.hpp b/src/interfaces/game.hpp
index e4df51c..a54782a 100644
--- a/src/interfaces/game.hpp
+++ b/src/interfaces/game.hpp
@@ -3,7 +3,6 @@
#include "interfaces/command.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/scene.hpp"
-#include "interfaces/window.hpp"
#include <yacppdic/factory.hpp>
@@ -26,13 +25,6 @@ public:
-> std::unordered_map<char, std::shared_ptr<ICommand>> = 0;
};
-/*
-using IGameFactory = std::unique_ptr<IGame> (*)(
- const std::shared_ptr<IWindow> &window, const std::shared_ptr<IScene> &scene,
- const std::shared_ptr<ICursorController> &cursor_controller);
- */
-
using IGameFactory = yacppdic::Factory<std::unique_ptr<IGame>(
- const std::shared_ptr<IWindow> &window,
const std::shared_ptr<IScene> &scene,
const std::shared_ptr<ICursorController> &cursor_controller)>;