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authorHampusM <hampus@hampusmat.com>2022-04-30 16:28:13 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:58 +0200
commit40d02748924aa7c48b04cf948204d8dacdfbbc74 (patch)
tree4d07a3703207295799b02cef52618a8f0c820542 /src/interfaces/game.hpp
parentdb6edcd473a684420e9a7611b24462df21165c1b (diff)
refactor: replace DI files with the yacppdic library
Diffstat (limited to 'src/interfaces/game.hpp')
-rw-r--r--src/interfaces/game.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/interfaces/game.hpp b/src/interfaces/game.hpp
index 6d247d9..dee2218 100644
--- a/src/interfaces/game.hpp
+++ b/src/interfaces/game.hpp
@@ -5,7 +5,7 @@
#include "interfaces/scene.hpp"
#include "interfaces/window.hpp"
-#include "DI/factory.hpp"
+#include <yacppdic/factory.hpp>
#include <memory>
#include <unordered_map>
@@ -32,7 +32,7 @@ using IGameFactory = std::unique_ptr<IGame> (*)(
const std::shared_ptr<ICursorController> &cursor_controller);
*/
-using IGameFactory = Factory<std::unique_ptr<IGame>(
+using IGameFactory = yacppdic::Factory<std::unique_ptr<IGame>(
const std::shared_ptr<IWindow> &window,
const std::shared_ptr<IScene> &scene,
const std::shared_ptr<ICursorController> &cursor_controller