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author | HampusM <hampus@hampusmat.com> | 2022-03-10 19:12:31 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | 38f14606c78c119d452f302f17329455e29a9a6f (patch) | |
tree | 03f6dfd9d3576e87260f7cb3bc436ad076b629c5 /src/interfaces/game.hpp | |
parent | 09848ad31af6a1c70d64fccee711e231afb5a77f (diff) |
refactor: rename game initializer & move input config
Diffstat (limited to 'src/interfaces/game.hpp')
-rw-r--r-- | src/interfaces/game.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/interfaces/game.hpp b/src/interfaces/game.hpp index 85c20e5..338a8a3 100644 --- a/src/interfaces/game.hpp +++ b/src/interfaces/game.hpp @@ -10,7 +10,7 @@ class IGame public: virtual ~IGame() = default; - virtual void run(IScene &scene, IInputHandler &input_handler) = 0; + virtual void run() = 0; }; using IGameFactory = std::shared_ptr<IGame> (*)(); |