diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-10 19:12:31 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | 38f14606c78c119d452f302f17329455e29a9a6f (patch) | |
tree | 03f6dfd9d3576e87260f7cb3bc436ad076b629c5 /src/interfaces/cursor.hpp | |
parent | 09848ad31af6a1c70d64fccee711e231afb5a77f (diff) |
refactor: rename game initializer & move input config
Diffstat (limited to 'src/interfaces/cursor.hpp')
-rw-r--r-- | src/interfaces/cursor.hpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/interfaces/cursor.hpp b/src/interfaces/cursor.hpp index adab524..77c5096 100644 --- a/src/interfaces/cursor.hpp +++ b/src/interfaces/cursor.hpp @@ -2,16 +2,22 @@ #include "engine/data/vector2.hpp" +#include <memory> + class ICursorController { public: + virtual ~ICursorController() noexcept = default; + virtual void move(const Vector2 &direction, const uint32_t &amount) noexcept = 0; virtual void move_to(const Vector2 &position) noexcept = 0; [[nodiscard]] virtual Vector2 where() const noexcept = 0; - static void hide(); + virtual void ensure_position() noexcept = 0; + + static void hide() noexcept; - static void show(); + static void show() noexcept; }; |