diff options
author | HampusM <hampus@hampusmat.com> | 2022-06-07 19:45:17 +0200 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:57:01 +0200 |
commit | 8805b1fe27344e8086cebabf869b7a02d2376f05 (patch) | |
tree | a90a2e2dda1bcb98fb4de5cd983138e5441c2222 /src/interfaces/component_renderer.hpp | |
parent | f778317bae709f397345a2d5e04e23864c6391b3 (diff) |
refactor: decouple statusline from scene & cursor controller
Might be slightly slower than previously though...
Diffstat (limited to 'src/interfaces/component_renderer.hpp')
-rw-r--r-- | src/interfaces/component_renderer.hpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/interfaces/component_renderer.hpp b/src/interfaces/component_renderer.hpp new file mode 100644 index 0000000..fa8bc18 --- /dev/null +++ b/src/interfaces/component_renderer.hpp @@ -0,0 +1,24 @@ +#pragma once + +#include "interfaces/component.hpp" +#include "interfaces/cursor.hpp" + +#include "engine/data/vector2.hpp" + +#include <yacppdic/factory.hpp> + +#include <memory> + +// NOLINTNEXTLINE(cppcoreguidelines-special-member-functions) +class IComponentRenderer +{ +public: + virtual ~IComponentRenderer() = default; + + virtual void render( + const std::shared_ptr<IComponent> &component, + const Vector2 &position) noexcept = 0; +}; + +using IComponentRendererFactory = yacppdic::Factory<std::unique_ptr<IComponentRenderer>( + const std::shared_ptr<ICursorController> &)>; |