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authorHampusM <hampus@hampusmat.com>2022-03-23 20:14:00 +0100
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:57 +0200
commit15c7a8fda742cc393310d75e0e1be89c3042eac0 (patch)
tree47a98f3d51cc7006d0cf8a8dfbc3fc8206064227 /src/game
parent486ca3846b46dc229e5807968578809766ec1991 (diff)
fix: resolve statusline overlap bug
Diffstat (limited to 'src/game')
-rw-r--r--src/game/statusline.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/statusline.cpp b/src/game/statusline.cpp
index 377fa75..221258c 100644
--- a/src/game/statusline.cpp
+++ b/src/game/statusline.cpp
@@ -12,7 +12,7 @@ StatusLine::StatusLine(std::shared_ptr<ICursorController> cursor_controller,
: _cursor_controller(std::move(cursor_controller)), _window(std::move(window))
{
constexpr uint32_t SECTION_A_LENGTH = 20;
- constexpr uint32_t SECTION_B_LENGTH = 15;
+ constexpr uint32_t SECTION_B_LENGTH = 30;
_sections_lengths[StatusLineSection::A] = SECTION_A_LENGTH;
_sections_lengths[StatusLineSection::B] = SECTION_B_LENGTH;
@@ -41,7 +41,11 @@ void StatusLine::set_status(StatusLineSection section,
auto background_color = get_background_esc_seq(STATUSBAR_COLOR);
- fmt::print("{}{}", background_color, str);
+ auto section_length = _sections_lengths[section];
+
+ auto status = str.length() > section_length ? str.substr(0, section_length) : str;
+
+ fmt::print("{}{}", background_color, status);
fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC));
_move_back(previous_position);