From 15c7a8fda742cc393310d75e0e1be89c3042eac0 Mon Sep 17 00:00:00 2001 From: HampusM Date: Wed, 23 Mar 2022 20:14:00 +0100 Subject: fix: resolve statusline overlap bug --- src/game/statusline.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/statusline.cpp b/src/game/statusline.cpp index 377fa75..221258c 100644 --- a/src/game/statusline.cpp +++ b/src/game/statusline.cpp @@ -12,7 +12,7 @@ StatusLine::StatusLine(std::shared_ptr cursor_controller, : _cursor_controller(std::move(cursor_controller)), _window(std::move(window)) { constexpr uint32_t SECTION_A_LENGTH = 20; - constexpr uint32_t SECTION_B_LENGTH = 15; + constexpr uint32_t SECTION_B_LENGTH = 30; _sections_lengths[StatusLineSection::A] = SECTION_A_LENGTH; _sections_lengths[StatusLineSection::B] = SECTION_B_LENGTH; @@ -41,7 +41,11 @@ void StatusLine::set_status(StatusLineSection section, auto background_color = get_background_esc_seq(STATUSBAR_COLOR); - fmt::print("{}{}", background_color, str); + auto section_length = _sections_lengths[section]; + + auto status = str.length() > section_length ? str.substr(0, section_length) : str; + + fmt::print("{}{}", background_color, status); fmt::print(RESET_ALL_MODES, fmt::arg("esc", ESC)); _move_back(previous_position); -- cgit v1.2.3-18-g5258