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authorHampusM <hampus@hampusmat.com>2022-06-23 17:05:43 +0200
committerHampusM <hampus@hampusmat.com>2022-06-23 18:24:48 +0200
commita570e494bca43c30d7ec91d293051c0c818509b5 (patch)
tree4eea8c16d1434893ca51b721c5498ece65c836aa /src/game/status_manager.cpp
parentec5c7cbccc533bacab661e991e7011584d3bb47f (diff)
feat: add statusline mode styling
Diffstat (limited to 'src/game/status_manager.cpp')
-rw-r--r--src/game/status_manager.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp
index 36add4c..e4838cc 100644
--- a/src/game/status_manager.cpp
+++ b/src/game/status_manager.cpp
@@ -13,23 +13,23 @@ void StatusManager::set_section_title(
const StatusLineSection &section,
const std::string_view &title) noexcept
{
- if (_title_lengths.contains(section))
+ if (_section_title_lengths.contains(section))
{
fmt::print(stderr, "Error: can't set statusbar section title more than once");
return;
}
- _statusline->set_status(section, title);
+ _statusline->set_section_status(section, title);
- _title_lengths[section] = static_cast<int>(title.length());
+ _section_title_lengths[section] = static_cast<int>(title.length());
}
void StatusManager::set_section_body(
const StatusLineSection &section,
const std::string_view &body) noexcept
{
- auto section_title_length = _title_lengths[section];
+ auto section_title_length = _section_title_lengths[section];
- _statusline->set_status(section, body, section_title_length + 1);
+ _statusline->set_section_status(section, body, section_title_length + 1);
}