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authorHampusM <hampus@hampusmat.com>2022-06-12 15:00:52 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:57:02 +0200
commit5d00b67cace42eb87ba7f818fb5fccc30e9fd667 (patch)
tree83ddd78169f87050f7e46e2b1e74ebf10bdc5132 /src/game/status_manager.cpp
parent2607f946da1b56bcb5bf9534e0122c8fe05c4469 (diff)
refactor: move set section lengths to game
Diffstat (limited to 'src/game/status_manager.cpp')
-rw-r--r--src/game/status_manager.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp
index b30bd82..36add4c 100644
--- a/src/game/status_manager.cpp
+++ b/src/game/status_manager.cpp
@@ -7,15 +7,6 @@
void StatusManager::bind(const std::shared_ptr<IStatusLine> &statusline) noexcept
{
_statusline = statusline;
-
- _statusline->set_section_length(StatusLineSection::A, 5);
- _statusline->set_section_length(StatusLineSection::B, 15);
- _statusline->set_section_length(StatusLineSection::C, 15);
- _statusline->set_section_length(StatusLineSection::D, 20);
- _statusline->set_section_length(StatusLineSection::E, 25);
- _statusline->set_section_length(StatusLineSection::F, 30);
- _statusline->set_section_length(StatusLineSection::G, 30);
- _statusline->set_section_length(StatusLineSection::H, 20);
}
void StatusManager::set_section_title(