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author | HampusM <hampus@hampusmat.com> | 2022-03-08 17:00:18 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | e0eaff89b5f3f289bf5d560ea64b969c90d32d18 (patch) | |
tree | a6e91afcf89abc91629f2bee545ccadacf9bb673 /src/game/input_configurator.cpp | |
parent | 3359b00178357cb68d14e807c6deef3182532307 (diff) |
refactor: add cursor controller interface
Diffstat (limited to 'src/game/input_configurator.cpp')
-rw-r--r-- | src/game/input_configurator.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/input_configurator.cpp b/src/game/input_configurator.cpp index ea1ee75..76e5b66 100644 --- a/src/game/input_configurator.cpp +++ b/src/game/input_configurator.cpp @@ -8,7 +8,7 @@ void exit_success() exit(EXIT_SUCCESS); } -auto move_cursor(const Vector2 &direction, CursorController &cursor_controller) +auto move_cursor(const Vector2 &direction, ICursorController &cursor_controller) { return [direction, &cursor_controller]() { @@ -18,7 +18,7 @@ auto move_cursor(const Vector2 &direction, CursorController &cursor_controller) } // namespace InputActions -InputConfigurator::InputConfigurator(std::shared_ptr<CursorController> cursor_controller) +InputConfigurator::InputConfigurator(std::shared_ptr<ICursorController> cursor_controller) : _cursor_controller(std::move(cursor_controller)) { } |