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authorHampusM <hampus@hampusmat.com>2022-03-10 19:12:31 +0100
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:55 +0200
commit38f14606c78c119d452f302f17329455e29a9a6f (patch)
tree03f6dfd9d3576e87260f7cb3bc436ad076b629c5 /src/game/input_configurator.cpp
parent09848ad31af6a1c70d64fccee711e231afb5a77f (diff)
refactor: rename game initializer & move input config
Diffstat (limited to 'src/game/input_configurator.cpp')
-rw-r--r--src/game/input_configurator.cpp41
1 files changed, 0 insertions, 41 deletions
diff --git a/src/game/input_configurator.cpp b/src/game/input_configurator.cpp
deleted file mode 100644
index 76e5b66..0000000
--- a/src/game/input_configurator.cpp
+++ /dev/null
@@ -1,41 +0,0 @@
-#include "input_configurator.hpp"
-
-namespace InputActions
-{
-
-void exit_success()
-{
- exit(EXIT_SUCCESS);
-}
-
-auto move_cursor(const Vector2 &direction, ICursorController &cursor_controller)
-{
- return [direction, &cursor_controller]()
- {
- cursor_controller.move(direction, 1U);
- };
-}
-
-} // namespace InputActions
-
-InputConfigurator::InputConfigurator(std::shared_ptr<ICursorController> cursor_controller)
- : _cursor_controller(std::move(cursor_controller))
-{
-}
-
-void InputConfigurator::configure(IInputHandler &input_handler)
-{
- input_handler.attach('q', InputActions::exit_success);
-
- input_handler.attach('k',
- InputActions::move_cursor(Vector2::up(), *_cursor_controller));
-
- input_handler.attach('j',
- InputActions::move_cursor(Vector2::down(), *_cursor_controller));
-
- input_handler.attach('h',
- InputActions::move_cursor(Vector2::left(), *_cursor_controller));
-
- input_handler.attach(
- 'l', InputActions::move_cursor(Vector2::right(), *_cursor_controller));
-}