From 38f14606c78c119d452f302f17329455e29a9a6f Mon Sep 17 00:00:00 2001 From: HampusM Date: Thu, 10 Mar 2022 19:12:31 +0100 Subject: refactor: rename game initializer & move input config --- src/game/input_configurator.cpp | 41 ----------------------------------------- 1 file changed, 41 deletions(-) delete mode 100644 src/game/input_configurator.cpp (limited to 'src/game/input_configurator.cpp') diff --git a/src/game/input_configurator.cpp b/src/game/input_configurator.cpp deleted file mode 100644 index 76e5b66..0000000 --- a/src/game/input_configurator.cpp +++ /dev/null @@ -1,41 +0,0 @@ -#include "input_configurator.hpp" - -namespace InputActions -{ - -void exit_success() -{ - exit(EXIT_SUCCESS); -} - -auto move_cursor(const Vector2 &direction, ICursorController &cursor_controller) -{ - return [direction, &cursor_controller]() - { - cursor_controller.move(direction, 1U); - }; -} - -} // namespace InputActions - -InputConfigurator::InputConfigurator(std::shared_ptr cursor_controller) - : _cursor_controller(std::move(cursor_controller)) -{ -} - -void InputConfigurator::configure(IInputHandler &input_handler) -{ - input_handler.attach('q', InputActions::exit_success); - - input_handler.attach('k', - InputActions::move_cursor(Vector2::up(), *_cursor_controller)); - - input_handler.attach('j', - InputActions::move_cursor(Vector2::down(), *_cursor_controller)); - - input_handler.attach('h', - InputActions::move_cursor(Vector2::left(), *_cursor_controller)); - - input_handler.attach( - 'l', InputActions::move_cursor(Vector2::right(), *_cursor_controller)); -} -- cgit v1.2.3-18-g5258