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authorHampusM <hampus@hampusmat.com>2022-03-03 19:41:23 +0100
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:54 +0200
commit93123e97251fc791c1cac193d675cce9a1ac2de6 (patch)
tree4486453695d6f715e767bd91bcee89c92f54f7ba /src/game/game.hpp
parent70b21e90d7be4d892b7d17440d64630e7ee1a575 (diff)
feat: add moving cursor
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r--src/game/game.hpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp
index bc37c91..dd0d3c8 100644
--- a/src/game/game.hpp
+++ b/src/game/game.hpp
@@ -5,17 +5,22 @@
#include "interfaces/input.hpp"
#include "interfaces/scene.hpp"
+#include "engine/user/cursor.hpp"
+
#include <memory>
-class Game : public IGame, public AutoWirable<IGame, Game, IScene, IInputHandler>
+class Game : public IGame,
+ public AutoWirable<IGame, Game, IScene, IInputHandler, CursorController>
{
public:
explicit Game(std::shared_ptr<IScene> scene,
- std::shared_ptr<IInputHandler> input_handler);
+ std::shared_ptr<IInputHandler> input_handler,
+ std::shared_ptr<CursorController> cursor_controller);
void run() override;
private:
std::shared_ptr<IScene> _scene;
std::shared_ptr<IInputHandler> _input_handler;
+ std::shared_ptr<CursorController> _cursor_controller;
};