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authorHampusM <hampus@hampusmat.com>2022-05-22 17:13:24 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:59 +0200
commit7041e81abbdae6b895bda149e5369e0d52dce6ee (patch)
tree1d87cd494a7677d31db4f7e01a5c8b4a0cd525d3 /src/game/game.cpp
parent7de921836587cdc359c2c4b84ed6446ada16c008 (diff)
refactor: remove statusline as game dependency
Diffstat (limited to 'src/game/game.cpp')
-rw-r--r--src/game/game.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index d642f7c..18db133 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -13,14 +13,12 @@
Game::Game(
std::shared_ptr<IScene> scene,
std::shared_ptr<ICursorController> cursor_controller,
- std::shared_ptr<IStatusLine> statusline,
std::shared_ptr<IGenerationTracker> generation_tracker,
std::shared_ptr<IStatusManager> status_manager,
IStatusLineSubscriberAdapterFactory<Vector2>
vector2_statusline_subscriber_adapter_factory) noexcept
: _scene(std::move(scene)),
_cursor_controller(std::move(cursor_controller)),
- _statusline(std::move(statusline)),
_generation_tracker(std::move(generation_tracker)),
_status_manager(std::move(status_manager)),
_vector2_statusline_subscriber_adapter_factory(
@@ -30,7 +28,7 @@ Game::Game(
void Game::on_start() noexcept
{
- _statusline->initialize_background();
+ _status_manager->initialize();
_status_manager->set_section_title(StatusLineSection::A, "");
_status_manager->set_section_title(StatusLineSection::B, "X: ");