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authorHampusM <hampus@hampusmat.com>2022-03-10 20:16:14 +0100
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:55 +0200
commitc988905add09cf8baf46dc61279528f6f39f7a1a (patch)
tree0c53a36569875f8d4c6e53392876e10fa695c35e /src/engine
parent38f14606c78c119d452f302f17329455e29a9a6f (diff)
feat: add status bar
Diffstat (limited to 'src/engine')
-rw-r--r--src/engine/engine.cpp14
-rw-r--r--src/engine/graphics/scene.cpp31
-rw-r--r--src/engine/graphics/scene.hpp22
3 files changed, 50 insertions, 17 deletions
diff --git a/src/engine/engine.cpp b/src/engine/engine.cpp
index 0227d5c..6050348 100644
--- a/src/engine/engine.cpp
+++ b/src/engine/engine.cpp
@@ -21,7 +21,7 @@ CLIGameEngine::CLIGameEngine(IGameFactory game_factory, ISceneFactory scene_fact
void CLIGameEngine::start() noexcept
{
- auto scene = _scene_factory();
+ auto scene = _scene_factory(_cursor_controller, _window);
scene->enter();
_input_handler->enter_raw_mode();
@@ -43,10 +43,14 @@ void CLIGameEngine::start() noexcept
const std::unordered_map<char, Callback> input_config = {
{'q', InputActions::exit_success},
- {'k', InputActions::move_cursor(Vector2::up(), _cursor_controller, _window)},
- {'j', InputActions::move_cursor(Vector2::down(), _cursor_controller, _window)},
- {'h', InputActions::move_cursor(Vector2::left(), _cursor_controller, _window)},
- {'l', InputActions::move_cursor(Vector2::right(), _cursor_controller, _window)}};
+ {'k',
+ InputActions::move_cursor(Vector2::up(), _cursor_controller, scene, _window)},
+ {'j',
+ InputActions::move_cursor(Vector2::down(), _cursor_controller, scene, _window)},
+ {'h',
+ InputActions::move_cursor(Vector2::left(), _cursor_controller, scene, _window)},
+ {'l', InputActions::move_cursor(Vector2::right(), _cursor_controller, scene,
+ _window)}};
_configure_input(input_config);
diff --git a/src/engine/graphics/scene.cpp b/src/engine/graphics/scene.cpp
index a8e7b88..c4a398c 100644
--- a/src/engine/graphics/scene.cpp
+++ b/src/engine/graphics/scene.cpp
@@ -4,13 +4,19 @@
#include <fmt/core.h>
#include <iostream>
-
-Scene::Scene(IMatrixFactory<std::string_view> matrix_factory)
- : _is_shown(false), _matrix_factory(matrix_factory)
+#include <utility>
+
+Scene::Scene(IMatrixFactory<std::string_view> matrix_factory,
+ std::shared_ptr<ICursorController> cursor_controller,
+ std::shared_ptr<IWindow> window) noexcept
+ : _is_shown(false),
+ _matrix_factory(matrix_factory),
+ _cursor_controller(std::move(cursor_controller)),
+ _window(std::move(window))
{
}
-void Scene::enter()
+void Scene::enter() noexcept
{
if (_is_shown)
{
@@ -23,7 +29,7 @@ void Scene::enter()
_is_shown = true;
}
-void Scene::leave()
+void Scene::leave() noexcept
{
if (!_is_shown)
{
@@ -35,3 +41,18 @@ void Scene::leave()
_is_shown = false;
}
+
+void Scene::write_status(const std::string_view &str) noexcept
+{
+ const auto previous_position = _cursor_controller->where();
+
+ const auto window_size = _window->size();
+
+ _cursor_controller->move_to(
+ Vector2({.x = 1, .y = static_cast<Vector2::Value>(window_size.get_height())}));
+
+ fmt::print(ERASE_ENTIRE_LINE, fmt::arg("esc", ESC));
+ fmt::print(fmt::runtime(str.data()));
+
+ _cursor_controller->move_to(previous_position);
+}
diff --git a/src/engine/graphics/scene.hpp b/src/engine/graphics/scene.hpp
index c4c217f..3d05cd9 100644
--- a/src/engine/graphics/scene.hpp
+++ b/src/engine/graphics/scene.hpp
@@ -1,29 +1,37 @@
#pragma once
-#include "DI/auto_wirable.hpp"
+#include "interfaces/cursor.hpp"
#include "interfaces/matrix.hpp"
#include "interfaces/scene.hpp"
+#include "interfaces/window.hpp"
#include <fmt/core.h>
+#include <memory>
#include <string_view>
constexpr fmt::string_view ENABLE_ALT_BUFFER = "{esc}[?1049h";
constexpr fmt::string_view DISABLE_ALT_BUFFER = "{esc}[?1049l";
-class Scene : public IScene,
- public AutoWirable<IScene, Scene, IMatrixFactory<std::string_view>>
+constexpr fmt::string_view ERASE_ENTIRE_LINE = "{esc}[2K";
+
+class Scene : public IScene
{
public:
- explicit Scene(IMatrixFactory<std::string_view> matrix_factory);
+ explicit Scene(IMatrixFactory<std::string_view> matrix_factory,
+ std::shared_ptr<ICursorController> cursor_controller,
+ std::shared_ptr<IWindow> window) noexcept;
- void enter() override;
+ void enter() noexcept override;
- void leave() override;
+ void leave() noexcept override;
- // void do_in_statusbar(const std::function<void()> &routine);
+ void write_status(const std::string_view &str) noexcept override;
private:
bool _is_shown;
IMatrixFactory<std::string_view> _matrix_factory;
+
+ std::shared_ptr<ICursorController> _cursor_controller;
+ std::shared_ptr<IWindow> _window;
};