aboutsummaryrefslogtreecommitdiff
path: root/src/bootstrap.cpp
diff options
context:
space:
mode:
authorHampusM <hampus@hampusmat.com>2022-03-20 14:09:48 +0100
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:56 +0200
commita9852bd2c5a601f9f9c58b1dff60e9130587657b (patch)
tree87830594a20614aa7f73f8dc15b86900e805dd4a /src/bootstrap.cpp
parent78f5d8cf644383adf20933ad64c160c07c2c54fb (diff)
refactor: move on start & on exit details to the game class
Diffstat (limited to 'src/bootstrap.cpp')
-rw-r--r--src/bootstrap.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/bootstrap.cpp b/src/bootstrap.cpp
index 0ef0584..713991d 100644
--- a/src/bootstrap.cpp
+++ b/src/bootstrap.cpp
@@ -36,16 +36,17 @@ Container bootstrap() noexcept
auto container = Container();
container.bind<IArgumentParser>().to<ArgumentParser>();
- container.bind<IGame>().to<Game>();
container.bind<IInputHandler>().to<InputHandler>();
container.bind<ICursorController>().to<CursorController>();
container.bind<ICLIGameEngine>().to<CLIGameEngine>();
container.bind<IWindow>().to<Window>();
container.bind<IGameFactory>().to_factory(normalize_lambda(
- [&container]()
+ [](const std::shared_ptr<IWindow> &window, const std::shared_ptr<IScene> &scene,
+ const std::shared_ptr<ICursorController> &cursor_controller)
{
- return container.get<IGame>();
+ return std::dynamic_pointer_cast<IGame>(
+ std::make_shared<Game>(window, scene, cursor_controller));
}));
container.bind<IRandomNumberGeneratorFactory>().to_factory(