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author | HampusM <hampus@hampusmat.com> | 2022-03-03 19:41:23 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:54 +0200 |
commit | 93123e97251fc791c1cac193d675cce9a1ac2de6 (patch) | |
tree | 4486453695d6f715e767bd91bcee89c92f54f7ba /src/bootstrap.cpp | |
parent | 70b21e90d7be4d892b7d17440d64630e7ee1a575 (diff) |
feat: add moving cursor
Diffstat (limited to 'src/bootstrap.cpp')
-rw-r--r-- | src/bootstrap.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/bootstrap.cpp b/src/bootstrap.cpp index 6b4a954..bd2cbbd 100644 --- a/src/bootstrap.cpp +++ b/src/bootstrap.cpp @@ -16,6 +16,7 @@ #include "engine/graphics/scene.hpp" #include "engine/graphics/string_matrix.hpp" #include "engine/graphics/vector2.hpp" +#include "engine/user/cursor.hpp" #include "engine/user/input.hpp" #include "game/game.hpp" #include "randomization/generator.hpp" @@ -33,6 +34,7 @@ Container bootstrap() container.bind<IGame>().to<Game>(); container.bind<IScene>().to<Scene>(); container.bind<IInputHandler>().to<InputHandler>(); + container.bind<CursorController>().to<CursorController>(); container.bind<IRandomNumberGeneratorFactory>().to_factory( [](const unsigned int &seed) |