diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-23 19:41:31 +0100 |
---|---|---|
committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:57 +0200 |
commit | 486ca3846b46dc229e5807968578809766ec1991 (patch) | |
tree | 65a4b7a746d6305666af06f8a1975c76244085a7 /src/bootstrap.cpp | |
parent | b8e86ce397dc07320c02f6a5f592c7c6a4421c86 (diff) |
feat: implement generations & multithreading
Diffstat (limited to 'src/bootstrap.cpp')
-rw-r--r-- | src/bootstrap.cpp | 45 |
1 files changed, 42 insertions, 3 deletions
diff --git a/src/bootstrap.cpp b/src/bootstrap.cpp index 713991d..8dec609 100644 --- a/src/bootstrap.cpp +++ b/src/bootstrap.cpp @@ -5,10 +5,13 @@ #include "interfaces/cursor.hpp" #include "interfaces/engine.hpp" #include "interfaces/game.hpp" +#include "interfaces/generation_tracker.hpp" #include "interfaces/input.hpp" #include "interfaces/matrix.hpp" #include "interfaces/randomization.hpp" #include "interfaces/scene.hpp" +#include "interfaces/status_updater.hpp" +#include "interfaces/statusline.hpp" #include "interfaces/window.hpp" // Implementations @@ -22,6 +25,9 @@ #include "engine/user/cursor.hpp" #include "engine/user/input.hpp" #include "game/game.hpp" +#include "game/generation_tracker.hpp" +#include "game/status_updater.hpp" +#include "game/statusline.hpp" #include "randomization/generator.hpp" #include "randomization/seed_generator.hpp" @@ -42,11 +48,21 @@ Container bootstrap() noexcept container.bind<IWindow>().to<Window>(); container.bind<IGameFactory>().to_factory(normalize_lambda( - [](const std::shared_ptr<IWindow> &window, const std::shared_ptr<IScene> &scene, - const std::shared_ptr<ICursorController> &cursor_controller) + [&container](const std::shared_ptr<IWindow> &window, + const std::shared_ptr<IScene> &scene, + const std::shared_ptr<ICursorController> &cursor_controller) { + auto statusline = + container.get<IStatusLineFactory>()(cursor_controller, window); + + auto generation_tracker = container.get<IGenerationTrackerFactory>()(true); + + auto status_updater = + container.get<IStatusUpdaterFactory>()(statusline, generation_tracker); + return std::dynamic_pointer_cast<IGame>( - std::make_shared<Game>(window, scene, cursor_controller)); + std::make_shared<Game>(window, scene, cursor_controller, statusline, + generation_tracker, status_updater)); })); container.bind<IRandomNumberGeneratorFactory>().to_factory( @@ -79,5 +95,28 @@ Container bootstrap() noexcept cursor_controller, window)); })); + container.bind<IStatusLineFactory>().to_factory( + [](const std::shared_ptr<ICursorController> &cursor_controller, + const std::shared_ptr<IWindow> &window) + { + return std::dynamic_pointer_cast<IStatusLine>( + std::make_shared<StatusLine>(cursor_controller, window)); + }); + + container.bind<IStatusUpdaterFactory>().to_factory( + [](const std::shared_ptr<IStatusLine> &status_line, + const std::shared_ptr<IGenerationTracker> &generation_tracker) + { + return std::dynamic_pointer_cast<IStatusUpdater>( + std::make_shared<StatusUpdater>(status_line, generation_tracker)); + }); + + container.bind<IGenerationTrackerFactory>().to_factory( + [](bool is_paused) + { + return std::dynamic_pointer_cast<IGenerationTracker>( + std::make_shared<GenerationTracker>(is_paused)); + }); + return container; } |