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/*
ASCII table
Prints out byte values in all possible formats:
* as raw binary values
* as ASCII-encoded decimal, hex, octal, and binary values
For more on ASCII, see http://www.asciitable.com and http://en.wikipedia.org/wiki/ASCII
The circuit: No external hardware needed.
created 2006
by Nicholas Zambetti
modified 9 Apr 2012
by Tom Igoe
modified 22 May 2013
by Cristian Maglie
This example code is in the public domain.
<http://www.zambetti.com>
*/
#include <Console.h>
void setup() {
//Initialize Console and wait for port to open:
Bridge.begin();
Console.begin();
// Uncomment the followinf line to enable buffering:
// - better transmission speed and efficiency
// - needs to call Console.flush() to ensure that all
// transmitted data is sent
//Console.buffer(64);
while (!Console) {
; // wait for Console port to connect.
}
// prints title with ending line break
Console.println("ASCII Table ~ Character Map");
}
// first visible ASCIIcharacter '!' is number 33:
int thisByte = 33;
// you can also write ASCII characters in single quotes.
// for example. '!' is the same as 33, so you could also use this:
//int thisByte = '!';
void loop() {
// prints value unaltered, i.e. the raw binary version of the
// byte. The Console monitor interprets all bytes as
// ASCII, so 33, the first number, will show up as '!'
Console.write(thisByte);
Console.print(", dec: ");
// prints value as string as an ASCII-encoded decimal (base 10).
// Decimal is the default format for Console.print() and Console.println(),
// so no modifier is needed:
Console.print(thisByte);
// But you can declare the modifier for decimal if you want to.
//this also works if you uncomment it:
// Console.print(thisByte, DEC);
Console.print(", hex: ");
// prints value as string in hexadecimal (base 16):
Console.print(thisByte, HEX);
Console.print(", oct: ");
// prints value as string in octal (base 8);
Console.print(thisByte, OCT);
Console.print(", bin: ");
// prints value as string in binary (base 2)
// also prints ending line break:
Console.println(thisByte, BIN);
// if printed last visible character '~' or 126, stop:
if(thisByte == 126) { // you could also use if (thisByte == '~') {
// This loop loops forever and does nothing
while(true) {
continue;
}
}
// go on to the next character
thisByte++;
}
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