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Diffstat (limited to 'libraries/LiquidCrystal/examples/TextDirection')
| -rw-r--r-- | libraries/LiquidCrystal/examples/TextDirection/TextDirection.ino | 86 | 
1 files changed, 86 insertions, 0 deletions
| diff --git a/libraries/LiquidCrystal/examples/TextDirection/TextDirection.ino b/libraries/LiquidCrystal/examples/TextDirection/TextDirection.ino new file mode 100644 index 0000000..cabd8ea --- /dev/null +++ b/libraries/LiquidCrystal/examples/TextDirection/TextDirection.ino @@ -0,0 +1,86 @@ +  /* +  LiquidCrystal Library - TextDirection +  + Demonstrates the use a 16x2 LCD display.  The LiquidCrystal + library works with all LCD displays that are compatible with the  + Hitachi HD44780 driver. There are many of them out there, and you + can usually tell them by the 16-pin interface. +  + This sketch demonstrates how to use leftToRight() and rightToLeft() + to move the cursor. +  + The circuit: + * LCD RS pin to digital pin 12 + * LCD Enable pin to digital pin 11 + * LCD D4 pin to digital pin 5 + * LCD D5 pin to digital pin 4 + * LCD D6 pin to digital pin 3 + * LCD D7 pin to digital pin 2 + * LCD R/W pin to ground + * 10K resistor: + * ends to +5V and ground + * wiper to LCD VO pin (pin 3) +  + Library originally added 18 Apr 2008 + by David A. Mellis + library modified 5 Jul 2009 + by Limor Fried (http://www.ladyada.net) + example added 9 Jul 2009 + by Tom Igoe  + modified 22 Nov 2010 + by Tom Igoe +  + This example code is in the public domain. +  + http://arduino.cc/en/Tutorial/LiquidCrystalTextDirection +  + */ + +// include the library code: +#include <LiquidCrystal.h> + +// initialize the library with the numbers of the interface pins +LiquidCrystal lcd(12, 11, 5, 4, 3, 2); + +int thisChar = 'a'; + +void setup() { +  // set up the LCD's number of columns and rows:  +  lcd.begin(16, 2); +  // turn on the cursor: +  lcd.cursor(); +} + +void loop() { +  // reverse directions at 'm': +  if (thisChar == 'm') { +    // go right for the next letter +    lcd.rightToLeft();  +  } +  // reverse again at 's': +  if (thisChar == 's') { +    // go left for the next letter +    lcd.leftToRight();  +  } +  // reset at 'z': +  if (thisChar > 'z') { +    // go to (0,0): +    lcd.home();  +    // start again at 0 +    thisChar = 'a'; +  } +  // print the character +  lcd.write(thisChar); +  // wait a second: +  delay(1000); +  // increment the letter: +  thisChar++; +} + + + + + + + + | 
