diff options
| author | Thibaut VIARD <thibaut.viard@atmel.com> | 2011-06-21 00:20:43 +0200 | 
|---|---|---|
| committer | Thibaut VIARD <thibaut.viard@atmel.com> | 2011-06-21 00:20:43 +0200 | 
| commit | 0887b98f627500271b5ad8b3c4f6c7b90bc227ee (patch) | |
| tree | ef8626954567ba22e392c68c8f3606416b07b5b5 /libraries/Ethernet/examples/ChatServer | |
| parent | 90c487402cefadb6a2aab907ab07075cbb759e34 (diff) | |
Moving all AVR specific libraries to hardware/avr
Diffstat (limited to 'libraries/Ethernet/examples/ChatServer')
| -rw-r--r-- | libraries/Ethernet/examples/ChatServer/ChatServer.pde | 63 | 
1 files changed, 63 insertions, 0 deletions
| diff --git a/libraries/Ethernet/examples/ChatServer/ChatServer.pde b/libraries/Ethernet/examples/ChatServer/ChatServer.pde new file mode 100644 index 0000000..8267a5d --- /dev/null +++ b/libraries/Ethernet/examples/ChatServer/ChatServer.pde @@ -0,0 +1,63 @@ +/* + Chat  Server +  + A simple server that distributes any incoming messages to all + connected clients.  To use telnet to  your device's IP address and type. + You can see the client's input in the serial monitor as well. + Using an Arduino Wiznet Ethernet shield.  +  + Circuit: + * Ethernet shield attached to pins 10, 11, 12, 13 + * Analog inputs attached to pins A0 through A5 (optional) +  + created 18 Dec 2009 + by David A. Mellis + modified 10 August 2010 + by Tom Igoe +  + */ + +#include <SPI.h> +#include <Ethernet.h> + +// Enter a MAC address and IP address for your controller below. +// The IP address will be dependent on your local network. +// gateway and subnet are optional: +byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; +IPAddress ip(192,168,1, 177); +IPAddress gateway(192,168,1, 1); +IPAddress subnet(255, 255, 0, 0); + +// telnet defaults to port 23 +Server server(23); +boolean gotAMessage = false; // whether or not you got a message from the client yet + +void setup() { +  // initialize the ethernet device +  Ethernet.begin(mac, ip, gateway, subnet); +  // start listening for clients +  server.begin(); +  // open the serial port +  Serial.begin(9600); +} + +void loop() { +  // wait for a new client: +  Client client = server.available(); +   +  // when the client sends the first byte, say hello: +  if (client) { +    if (!gotAMessage) { +      Serial.println("We have a new client"); +      client.println("Hello, client!");  +      gotAMessage = true; +    } +     +    // read the bytes incoming from the client: +    char thisChar = client.read(); +    // echo the bytes back to the client: +    server.write(thisChar); +    // echo the bytes to the server as well: +    Serial.print(thisChar); +  } +} | 
