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authorCristian Maglie <c.maglie@bug.st>2013-08-08 16:43:19 +0200
committerCristian Maglie <c.maglie@bug.st>2013-08-08 16:43:19 +0200
commita8193ed933d9c9954cefbfb541cde56770ab5b74 (patch)
tree80796833fecca5d7426f1d09f7ac9870bab5f062 /libraries/Esplora/Beginners/EsploraMusic/EsploraMusic.ino
parenta4c9fee673342304a5b12f7f2f7f9ecb9cb26d30 (diff)
parent5527c44aa443b20d63cf7a276180a36695233924 (diff)
Merge branch 'ide-1.5.x-library-to-new-format' into ide-1.5.x
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diff --git a/libraries/Esplora/Beginners/EsploraMusic/EsploraMusic.ino b/libraries/Esplora/Beginners/EsploraMusic/EsploraMusic.ino
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-/*
- Esplora Music
-
- This sketch turns the Esplora in a simple musical instrument.
- Press the Switch 1 and move the slider to see how it works.
-
- Created on 22 november 2012
- By Enrico Gueli <enrico.gueli@gmail.com>
- modified 22 Dec 2012
- by Tom Igoe
-*/
-
-
-#include <Esplora.h>
-
-// these are the frequencies for the notes from middle C
-// to one octave above middle C:
-const int note[] = {
-262, // C
-277, // C#
-294, // D
-311, // D#
-330, // E
-349, // F
-370, // F#
-392, // G
-415, // G#
-440, // A
-466, // A#
-494, // B
-523 // C next octave
-};
-
-void setup() {
-}
-
-void loop() {
- // read the button labeled SWITCH_DOWN. If it's low,
- // then play a note:
- if (Esplora.readButton(SWITCH_DOWN) == LOW) {
- int slider = Esplora.readSlider();
-
- // use map() to map the slider's range to the
- // range of notes you have:
- byte thisNote = map(slider, 0, 1023, 0, 13);
- // play the note corresponding to the slider's position:
- Esplora.tone(note[thisNote]);
- }
- else {
- // if the button isn't pressed, turn the note off:
- Esplora.noTone();
- }
-}