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#pragma once
#include "interfaces/hero.hpp"
#include "interfaces/weapon.hpp"
#include <yacppdic/auto_wirable.hpp>
#include <memory>
class Hero : public IHero, public yacppdic::AutoWirable<IHero, Hero, IWeapon>
{
public:
Hero(std::shared_ptr<IWeapon> weapon) noexcept;
void fight(IEnemy &enemy) noexcept override;
private:
std::shared_ptr<IWeapon> _weapon;
};
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