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use std::time::Duration;
use syrette::injectable;
use syrette::ptr::{ThreadsafeSingletonPtr, TransientPtr};
use tokio::time::sleep;
use crate::interfaces::cat::ICat;
use crate::interfaces::dog::IDog;
use crate::interfaces::human::IHuman;
pub struct Human
{
dog: ThreadsafeSingletonPtr<dyn IDog>,
cat: TransientPtr<dyn ICat>,
}
#[injectable(IHuman, async = true)]
impl Human
{
pub async fn new(
dog: ThreadsafeSingletonPtr<dyn IDog>,
cat: TransientPtr<dyn ICat>,
) -> Self
{
// The human needs some rest first
sleep(Duration::from_secs(1)).await;
Self { dog, cat }
}
}
impl IHuman for Human
{
fn make_pets_make_sounds(&self)
{
println!("Hi doggy!");
self.dog.woof();
println!("Hi kitty!");
self.cat.meow();
}
}
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