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+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!126 &1
+NavMeshProjectSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ areas:
+ - name: Walkable
+ cost: 1
+ - name: Not Walkable
+ cost: 1
+ - name: Jump
+ cost: 2
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ - name:
+ cost: 1
+ m_LastAgentTypeID: -887442657
+ m_Settings:
+ - serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.75
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ debug:
+ m_Flags: 0
+ m_SettingNames:
+ - Humanoid