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A "game" written from scratch in Rust
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path:
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glfw
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src
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window.rs
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2024-03-16
feat(glfw): make Key derive PartialEq, Eq & Hash
HampusM
2024-03-06
feat(glfw): add setting key callback
HampusM
2023-12-03
chore(glfw): add OpenGL crate feature
HampusM
2023-11-27
feat(glfw): add InputMode derives
HampusM
2023-11-27
docs(glfw): add InputMode & CursorMode doc comments
HampusM
2023-11-27
feat(glfw): add get mouse button input
HampusM
2023-10-27
feat(glfw): add get cursor position & set input and cursor mode
HampusM
2023-10-26
style: increase max struct literal width to 36
HampusM
2023-10-25
feat(glfw): make Size derive Debug, Clone, PartialEq & Eq
HampusM
2023-10-25
feat(glfw): add get keyboard input
HampusM
2023-10-14
feat(glfw): add setting window creation hints
HampusM
2023-10-14
refactor(glfw): move window creation to builder
HampusM
2023-10-08
feat(glfw): add Debug derives
HampusM
2023-10-07
feat(glfw): add function to set framebuffer size callback
HampusM
2023-10-06
feat(glfw): add window size function
HampusM
2023-10-06
feat: add GLFW wrapper library
HampusM