Age | Commit message (Expand) | Author |
2024-05-05 | feat(engine): make material textures optional | HampusM |
2024-05-05 | refactor(engine): make Material hold textures | HampusM |
2024-05-01 | feat(engine): add basic Wavefront obj file parsing | HampusM |
2024-04-24 | feat(engine): add colors to materials | HampusM |
2024-04-24 | feat(engine): add jpeg texture support | HampusM |
2024-04-24 | fix: prevent panic when light source is also rendered | HampusM |
2024-04-21 | refactor(engine): remove LightSource position field | HampusM |
2024-04-21 | refactor(engine): make Transform fields public | HampusM |
2024-04-20 | refactor(engine): make LightSource fields public | HampusM |
2024-04-16 | feat(engine): add fly camera extension | HampusM |
2024-04-16 | feat(engine): add has_moved field to Cursor | HampusM |
2024-04-16 | feat(engine): make vectors implement Copy | HampusM |
2024-04-15 | feat(engine): add projection options to camera component | HampusM |
2024-04-15 | refactor(engine): use OpenGL DSA functions | HampusM |
2024-04-14 | fix(engine): remove using tracing::warning without debug crate feature | HampusM |
2024-04-14 | feat(engine): create texture IDs automatically | HampusM |
2024-04-14 | feat(engine): add default shaders when creating shader program | HampusM |
2024-04-14 | feat(engine): use ECS architecture | HampusM |
2024-03-03 | feat(engine): create shader programs when needed | HampusM |
2024-03-01 | refactor(engine): create texture OpenGL objects when needed | HampusM |
2024-03-01 | fix(engine): prevent logging notification OpenGL debug messages | HampusM |
2024-02-29 | fix(engine): stop segfault on exit caused by bad GL function pointers | HampusM |
2024-02-19 | refactor(engine): create shaders on start | HampusM |
2024-02-18 | refactor(engine): move data types to a data types module | HampusM |
2024-02-18 | refactor(engine): add mesh struct used by Object | HampusM |
2023-12-03 | chore(engine): use the Glfw OpenGL crate feature | HampusM |
2023-11-28 | feat(engine): add Camera direction methods | HampusM |
2023-11-28 | chore(engine): rename the Camera method up to global_up | HampusM |
2023-11-28 | feat(engine): add Vec3 direction from angle function | HampusM |
2023-11-28 | feat(engine): add Vec2 Add, Sub, Mul & Div impls | HampusM |
2023-11-27 | feat(engine): add input mode & cursor mode window settings | HampusM |
2023-11-27 | chore: replace Engine::new window params with window settings | HampusM |
2023-11-27 | feat(engine): add support for custom camera implementations | HampusM |
2023-11-27 | feat(engine): add lighting maps | HampusM |
2023-11-26 | feat(engine): make textures clonable | HampusM |
2023-11-23 | fix: reduce default light source builder color brightness | HampusM |
2023-11-23 | chore(engine): add include guard to light.glsl | HampusM |
2023-11-23 | fix(engine): prevent removing newlines when deleting GLSL #version | HampusM |
2023-11-20 | feat(engine): add materials | HampusM |
2023-11-14 | chore(engine): remove unused shader fragment-light.glsl | HampusM |
2023-11-13 | fix(engine): make object translate function add to current pos | HampusM |
2023-11-12 | build(engine): disable default features of image dependency | HampusM |
2023-11-12 | feat(engine): add basic flat lighting | HampusM |
2023-11-12 | feat(engine): add support for textures with 8-bit rgba data | HampusM |
2023-11-12 | chore(engine): add shader preprocessor | HampusM |
2023-11-05 | refactor(engine): add shader program currently bound safety | HampusM |
2023-11-02 | refactor(engine): make renderer a struct | HampusM |
2023-11-02 | feat(engine): add texturing | HampusM |
2023-11-02 | refactor: replace Object new method with builder | HampusM |
2023-10-30 | feat(engine): add Vec3 scalar Sub & Add impls | HampusM |