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A "game" written from scratch in Rust
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engine
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src
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windowing
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window.rs
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Author
21 hours
feat(engine): add Reflection derives to various types
HampusM
12 days
feat(engine): add icon to window creation attributes
HampusM
13 days
feat(engine): make Reflection derivable on enums without C or primitive repr
HampusM
2026-06-30
feat(engine): add cursor_visible & cursor_grab_mode window creation attrs
HampusM
2026-06-30
feat(engine): add fields to window creation attrs
HampusM
2026-06-30
feat(engine): add windowing DPI utilities
HampusM
2026-06-30
refactor(engine): make window creation attrs struct not a wrapper
HampusM
2026-06-11
feat(engine): make window inner size modifiable
HampusM
2026-06-11
feat(engine): make Window & CursorGrabMode derive Reflection
HampusM
2026-05-26
feat(engine): add 'maximized' & 'fullscreen' window creation attrs
HampusM
2026-05-26
style: format for Rust edition 2021
HampusM
2026-05-21
chore: rename ecs* crates to engine-ecs*
HampusM
2025-11-06
feat(engine): add scale factor to Window struct
HampusM
2025-10-18
refactor(engine): use winit instead of glfw
HampusM