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A "game" written from scratch in Rust
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15 hours
refactor(engine): reexport dear_imgui_rs crate as bindings in ui::dear_imgui
HampusM
15 hours
refactor(engine): rename ui::imgui mod to dear_imgui
HampusM
16 hours
feat(engine): use modern dear imgui texture system in dear imgui backend
HampusM
16 hours
feat(engine): replace Image::try_from_bytes fn with from_pixels fn
HampusM
4 days
fix(engine): prevent imgui widgets being visible outside of windows
HampusM
4 days
feat(engine): handle mouse scroll in dear imgui backend
HampusM
7 days
feat(engine): make CreateTexture rendering cmd optionally take texture value
HampusM
7 days
refactor(engine): simplify CreateMesh rendering command
HampusM
7 days
refactor(engine): use new Single get* fns
HampusM
7 days
refactor(engine): move shader module to inside of rendering module
HampusM
7 days
feat(engine): make texture shader binding values specified by object ID
HampusM
2026-06-30
feat(engine): add windowing DPI utilities
HampusM
2026-06-11
feat(engine): make window inner size modifiable
HampusM
2026-06-05
feat(engine): add imgui ui support
HampusM