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A "game" written from scratch in Rust
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dear_imgui.rs
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15 hours
refactor(engine): rename rendering::SurfaceSpec to Surface
HampusM
13 days
feat(engine): add standardized names for mesh vertex attrs & vertex shader input
HampusM
2026-08-11
refactor(engine): move matrix creation fns to appropriate places
HampusM
2026-08-08
refactor(engine): update to 0.16.0-alpha.1 release of dear-imgui-rs
HampusM
2026-08-06
feat(engine): add support for cube map textures
HampusM
2026-08-06
feat(engine): add shader binding texture kind enum
HampusM
2026-08-06
refactor(engine): make SetShaderBinding rendering command take shader::Binding
HampusM
2026-08-04
feat(engine): use Fira Mono as default font for dear imgui
HampusM
2026-07-23
refactor(engine): correct query type parameters
HampusM
2026-07-19
refactor(engine): replace DeltaTime with Time from engine-ecs crate
HampusM
2026-07-17
feat(engine): add Reflection derives to various types
HampusM
2026-07-16
refactor(engine): reexport dear_imgui_rs crate as bindings in ui::dear_imgui
HampusM
2026-07-16
refactor(engine): rename ui::imgui mod to dear_imgui
HampusM