| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 15 hours | feat(engine): use slang for shadersHEADmaster | HampusM | |
| 2024-11-23 | refactor(engine): make shaders a renderer detail | HampusM | |
| 2024-11-23 | refactor(engine): move & improve glsl preprocessing | HampusM | |
| 2024-04-14 | feat(engine): add default shaders when creating shader program | HampusM | |
| 2024-04-14 | feat(engine): use ECS architecture | HampusM | |
| 2024-02-19 | refactor(engine): create shaders on start | HampusM | |
| 2023-10-13 | refactor(engine): move uses of OpenGL to OpenGL module | HampusM | |
| 2023-10-07 | feat(engine): add ability to render triangles | HampusM | |
