| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 34 hours | refactor(engine): improve names of reflection types & items | HampusM | |
| 36 hours | feat(engine): make reflection of reflected struct fields optional | HampusM | |
| 13 days | feat(engine): pass vertex subsets to shaders | HampusM | |
| 13 days | refactor(engine): pass vertex size to VertexArray::bind_vertex_buffer | HampusM | |
| 2026-03-21 | refactor(engine): pass vertex component count in vertex attrib format | HampusM | |
| 2026-03-20 | feat(engine): use slang for shaders | HampusM | |
| 2025-11-07 | feat(engine): make renderer command-based | HampusM | |
| 2025-10-18 | refactor(engine): use winit instead of glfw | HampusM | |
| 2025-05-10 | refactor(engine): make GL renderer have it's own Vertex struct | HampusM | |
| 2025-01-21 | feat(engine): use blinn-phong lighting instead of phong lighting | HampusM | |
| 2024-11-23 | refactor(engine): make shaders a renderer detail | HampusM | |
