Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-08-17 | refactor(engine): remove position field from Camera component | HampusM | |
2024-08-16 | perf(engine): create OpenGL objects as needed instead of each frame | HampusM | |
2024-08-04 | feat(engine): add component making a object not be drawn | HampusM | |
2024-08-04 | revert(engine): remove support for drawing objects as a bundle | HampusM | |
This reverts commit 4793e4411d98d97f879023dc072f3847201d49da. | |||
2024-06-22 | feat(engine): add support for drawing objects as a bundle | HampusM | |
2024-06-22 | feat(engine): add ability to change polygon mode per object | HampusM | |
2024-06-20 | refactor(engine): replace Transform with Position & Scale structs | HampusM | |
2024-05-24 | fix(engine): enable OpenGL multisampling on renderer init | HampusM | |
2024-05-24 | refactor(engine): make PointLight have a position | HampusM | |
2024-05-23 | feat(engine): add directional light | HampusM | |
2024-05-23 | refactor(engine): seperate light properties in shader | HampusM | |
2024-05-23 | refactor(engine): rename renderer module to opengl.rs | HampusM | |